Gulf Nexus League

How The League Works

Every match counts the same, whoever you’re playing. Here’s exactly how points, the ladder, and the season’s awards are decided.

Scoring

The entire rule, in one table. It’s the same for every match, all season.

Result
Points
Win
3
Draw
1
Loss
0
  • — Points are per match (a full round, e.g. a best-of-3) — not per individual game within it.
  • — Byes never score.
The Ladder

GNL: Vendetta

The league’s actual standing — cumulative League Points, plus your running match record and events attended. This is the only thing that determines your rank.

Rebuilt automatically every time an organiser records a night’s results.

Ties break: total League Points → match wins → fewer losses.

History uploads never score. Re-uploading old results is always safe.

#
Player
Pts
W–D–L
Evts
1
BV Crom
15
500
1
2
Essa
12
401
1
2
GOAT
12
401
1
2
Lear
12
401
1
5
TheBabadock
11
320
1
6
Delphinapterus
9
302
1
6
DingoPWN
9
302
1
6
Enguin
9
302
1
6
InkEyeZ0615
9
302
1
6
Nunooo
9
302
1
6
OmzLOL
9
302
1
6
Optixus
9
302
1
13
Mheadicide
7
212
1
13
Nagy
7
212
1
13
Qibby
7
212
1
16
2ESC2
6
203
1
16
Astrum
6
203
1
16
Blowki
6
203
1
16
Dominic De Coco
6
203
1
20
BV Toldea
4
113
1
Show all 28
20
Praise Cries
4
113
1
22
Hand of Justice
3
102
1
22
nynayeon
3
102
1
22
PokéBaller
3
102
1
25
hand of void
3
104
1
25
Jeb
3
104
1
27
Cryptix
1
013
1
28
Umehara Jhester
0
004
1

Computed from the full match history — the organiser’s own standings aren’t split by city yet.

Standings updated 15 Aug

Rivalry score

Used only to decide Vendetta pairings — not shown as a stat itself. A blend of:

Meetings
70%
Close matches
20%
Swings
10%

Sets & seasons

The league runs across Riftbound’s own card sets, in release order.

OriginsSpiritforgedUnleashedVendetta · current
Season Hype

Awards

A recognition layer, separate from the ladder. Awards carry no League Points and never appear on GNL: Vendetta. Every player is eligible — each award has its own bar. They’re recalculated fresh every time, so a title can change hands as new results come in.

🗻 Giants

The tier every Giant-themed award measures against — the top 25% of the league by match win rate, among players with 15+ decisive matches. Self-scaling, not a fixed number.

Giant-related

🗡Giant Slayer

Most match wins over Giants, by a player who isn't one.

Tiebreak: most different Giants beaten, then the slayer's own win rate.

💀Mortal Reminder

Biggest win-rate gap in a rivalry where the lower-rated player still owns the series.

Requires both players to have 10+ decisive matches, and 3+ meetings between them.

Rivalry

Mirror Image

The rivalry that's dead level.

Requires 4+ meetings with match wins tied on both sides (not 0–0). Tiebreak: most meetings, then most close matches.

🩸Dominus

Never dropped a single game to this opponent — a perfect game record in the series.

Requires 5+ total games played in the rivalry.

🌊Rebuttal

The rivalry whose series lead has changed hands the most times.

Counted chronologically from the history ledger.

Not enough recorded results yet.

Achievement

🐺The Hound of a Hundred Bites

Widest circle — most distinct opponents ever faced.

No minimum — purely a count of unique opponents across your whole history.

🎖The Wandering Caretaker

Most events attended, full stop. Turning up is its own achievement.

No minimum — a straight count of events attended.

Vendetta

Most declared Vendetta grudge matches won.

No minimum — counts confirmed Vendetta wins across the season.

Ascension

Biggest rise in win rate from the first half of a career to the second.

Needs the full chronological match history. Requires 4+ events attended and 3+ decisive matches in each half.

Not enough recorded results yet.

The Glorious Executioner

Best win rate once Top Cut playoffs begin.

Requires 3+ Top Cut matches played.

Not enough recorded results yet.

Awards tie constantly. Rather than silently pick a winner, ties are broken alphabetically purely to choose a stable display name — and the card always says “shared with…” so co-holders are never hidden.

Records come from tracked local UAE league play and may not include every game. Data last updated 17 August 2026. riftbound.ae is an independent community site, not affiliated with Riot Games.